Mouse control

When you aim almost vertically up or down, the ship starts turning sharply at very small inputs since the game wants to keep your ship up side up.
So for mouse control I suggest allowing full freedom, (e.g. keep pulling the nose up and your ship rotate 180 degrees upwards until flying upside down) and adding keybinds for roll, like Q and E rather than forcing a always up side up view.

Last Edited By Couladin, None